GLITCHERS BLOG

CELEBRATING 10 YEARS
Maxwell Scott-Slade Maxwell Scott-Slade

CELEBRATING 10 YEARS

Ten years ago, in September 2013, two major things happened: I started GLITCHERS, a game development company, and around the same time, my brother, who I had made games with up until that point, was diagnosed with paranoid schizophrenia.

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RELAUNCHING SEA HERO QUEST AS A NEW RESEARCH EDITION
Maxwell Scott-Slade Maxwell Scott-Slade

RELAUNCHING SEA HERO QUEST AS A NEW RESEARCH EDITION

We’re super pleased to announce that Sea Hero Quest is back! This new Research Edition is aimed at large cohort research projects and for the first time, will put an incredibly valuable tool in the hands of new researchers worldwide in conjunction with a backend system to manage the captured data between researchers.

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GLITCHERS STUDIO NEWS
Maxwell Scott-Slade Maxwell Scott-Slade

GLITCHERS STUDIO NEWS

It’s been 2 weeks since we last updated our studio blog and in that time we’ve been super hard at work behind the scenes with some exciting new things that we can’t wait to share! Read on to find out what’s what at GLITCHERS HQ.

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